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Couch Podtatoes Episode 18: Talking Points The Sequel

We’re back, and it’s episode number 18. This time around I decided to be a little lazy and throw together the sequel to our show “Talking Points” from a couple of months back. Rather than do the typical format show, we just do a little cross promotion for TGEN, recap the goings-on with Bragtoberfest, and […]

 
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Two Crude Dudes – Episode #12 – Top Shelf Horror

Published on October 17, 2014 by in Uncategorized

“Can you believe we’ve recorded a dozen of these things? Hitman Tommy and Super Robot Tyson rise from the grave for another ghoulish episode of the Two Crude Dudes podcast! We’ve packed this episode full of retro video game tricks and treats for our lo…

 
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Tropico 3: Idle Advisor

[This is part of my Tropico 3 Journal!]Due to my victories I am next assigned as an advisor to the presidente of Isla de la Rosalita, a small island with lousy geography and while there were a number of harvestable resources half of them were near inac…

 
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Shadow of Mordor Photo Mode

I was sceptical about Middle-earth: Shadow of Mordor when it was first announced. Let it suffice to say that despite the hype and the marketing controversy (see Contains Moderate Peril Epsiode 162: Goat Tending for details), the game is surprisingly good, especially with the nemesis system. The “extrapolation” of the lore is also quite intriguing

The post Shadow of Mordor Photo Mode appeared first on Contains Moderate Peril.

 
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Missing Second Life – A Return

With the holidays coming up, I found myself missing Second Life and the breedable communities. (Read more…)

 
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The Tombstone Quandary

There is a quandary around movies that I noticed in the 90’s where movie studios are afraid to be left behind in the market. When one was making a movie about, say, Tombstone  the other major one would follow-up eerily close with Wyatt Earp. Big…
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Trove: Second Impressions Review

Back in alpha, I already wrote about my first impressions. Now that Trove is in beta, I figured I should do another impressions piece. First things first, in case you are interested and would like to play the game yourself: … Continue reading

 
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LOTRO: TURBINE KICKING!

‘Windmill II’ by Marie Saalfrank  ‘Can I kick it? To all the people who can Quest like A Tribe does’ A tribe Called Quest – ‘Can I kick it?’ TURBINE LAYOFFS – The more I hear the worse it gets, not wishing to hold my hand over my ears and scream, I decide to create […]

 
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VGM of the Day: “Runway” from Goldeneye 007

Published on October 17, 2014 by in music
 
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The Night Sky Brightens

Published on October 17, 2014 by in community, suicide

About a day ago I learned that Jerleminara, Twitch streamer and former employee at Riot, killed herself. Yesterday was actually a good day, but it took everything I had to keep smiling after reading what happened. I don’t remember who told me the news, but when I heard I went looking for articles and found […]

The post The Night Sky Brightens appeared first on XP Chronicles.

 
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ArcheAge – What’s Wrong With It

I feel like I’ve been giving the impression that ArcheAge is the greatest thing since sliced bread, but it isn’t all sunshine and roses. I’m mainly playing it just because “it’s the new thing.” And I do enjoy the fact that you can progress by doing “non-standard” MMO things. But pretty soon, Rift’s Nightmare Tide is going to be “the new thing,” and then a bit later, Warlords of Draenor is going to be “the new thing.” Anyway, here are some things I don’t like about ArcheAge.

Flying around in an invisible glider.

The invisible glider. You will believe a man can fly.

I’ve said many times before that the questing is average at best. Actually that’s being kind. It’s terrible. I have never played another MMO where I have had so little interest in reading anything the NPCs have to say. (Admittedly, perhaps it’s because I was conditioned to ignore them from way back when I experimented with the Russian version.) I feel bad saying that because most of what Trion did to the game was translate all the NPC dialog, and I generally like what Trion does with their games. All in all, the questing is probably my least favorite thing to do in ArcheAge. I only turn to it when I have nothing else to do. In many ways, it’s superfluous anyway because I feel like I get just as much experience progression from commerce activities.

In many areas, ArcheAge doesn’t seem to be “finished.” There are so many places that you can visit that are essentially empty. There are no monsters, no NPCs, no houses, no ruins, no nothing. Just empty landscape. It might as well have a big sign on it that says, “This part is still under construction. Come back later.” These empty areas are often not very far away from the main roads, either. So exploring the terrain turns out to be a bit pointless. All you’re likely to find out in the wilderness is other players trying to hide things, which is not very interesting to me.

Wouldn't it be great if we could put houses on all that empty land at least?

Wouldn’t it be great if we could at least put houses on all that empty land? Or maybe find a chest with cool stuff in it?

Empty, empty space.

More empty, empty space. So much space that could have had houses or mobs or just about anything on them.

Some places in ArcheAge quite literally have an "under construction" sign on them.

Once, I came across a place that quite literally had an “under construction” sign on it.

I find the trial system to be a bit of a joke. It does nothing to deter criminal behavior. If anything, it incentivizes people to behave badly so they can appear in court and have a big public forum for their buffoonery. In other words, people seem to want to be caught. To me, there should be more incentive to avoid being caught for it to have any kind deterring effect on anti-social behavior. Being sentenced to jail for a handful of minutes is not exactly a hardship. It should deduct levels of experience or something. Otherwise why bother having it in the game.

The graphics and animation quality of ArcheAge are sadly not up to the standards of today. Technologically, it looks and feels like a game from five years ago. Rift, Guild Wars 2, Neverwinter, WildStar, Elder Scrolls Online, and definitely Final Fantasy XIV all have far superior game engines, in my opinion.

One of many texture problems that you may encounter in ArcheAge.

One of many annoying texture problems that you may encounter in ArcheAge.

Bots and hacks are a problem in ArcheAge, although for me personally they haven’t yet affected my gameplay. I actually don’t see very many of them out in the world, but then I don’t spend any time looking for them, and I play on one of the less popular servers. (Calleil doesn’t even have a subreddit!) I’m not one of those players that “plays the auction house” so it’s not a big deal to me if bots ruin the economy. Honestly I don’t even know what a “ruined economy” looks like. Economics is a baffling, un-scientific subject to me so it mostly goes over my head. I’ve heard about hacks in PvP, too, but they could just be ordinary exploits. Every MMO that has PvP in it has exploits, and people flock to them.

It seems like everyone else will be driven away by the PvP, but that part hasn’t bothered me much. It’s the things above that will eventually cause me to stop playing. That and the fact that after a certain point, there isn’t much of anything to do except make more and more gold.

ArcheAge – What’s Wrong With It is a post from: Endgame Viable

 
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The Birth of a Pipe Bombing Campaign

When it comes to watching gaming related videos on YouTube, I must admit that I do not have much patience.  Small screen video, bad audio commentary, and a general inability to grab and hold the interest of any viewer not captivated by shiny colors and an overbearing sound track pushes me to reject just about […]

 
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Further Adventures in ArcheAge

My progress in #ArcheAge as of last week. Fishing, aqua farming, boat building, trade runs – fun! (Read more…)

 
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Glory Renewed!

The pre-patch for the next expansion for “World of Warcraft”, being “Warlords of Draenor”, has finally arrived! Update 6.0.2 “The Iron Tide” launched on October 14th with the Dark Portal in the Blasted Lands turning red, and spewing forth a stream of invading Iron Orcs from Draenor! King Wrynn and Warchief Vol’jin have sent their […]

 
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End of an Age

I have a longer post about Open World PvP, but it may be moot as far as ArcheAge goes. Even after Scooter did a bunch of research and upgraded her video drivers, etc., her computer still spontaneously reboots at random while running the client. So despite a promising little storyline and a pretty good skill/ability system—not to mention beautiful graphics—we will no longer be playing the game.
Misteli II

ArcheAge isn’t the only game we are leaving behind this month. Despite my optimism about WildStar’s server mega-merger (with a healthy side helping of “Why wasn’t it this way at launch?”), the truth is all my characters have stalled just after reaching eligibility for housing. Messing around with my various WildStar plots—and examining the farm/housing system in ArcheAge—only makes me long for the Dimension system Trion uses for Rift. Scooter canceled her WildStar sub a week or so ago, and I followed suit just the other day. We have until our current month runs out, but I doubt we’ll be doing much on Nexus.

Sonnenblume (Scooter) and Girasol

And so Scooter and I made the decision last night to re-up in Rift to see if we can make a home in Telaria. I plan to throw some money at Trion to get the Dream Soul pack, enabling me to possibly create a rogue character similar to the Warpriest class in ArcheAge, a combination of healz, sword-and-board, and archery. A bit has changed since the last time we got involved with Rift, and I think quite a lot has changed since we left the game the first time so many moons ago. I am hoping to see more of what has happened to Telaria in the intervening years.

~~~

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This work is licensed under a Creative Commons Attribution NonCommercial ShareAlike 3.0 Unported License. If you are reading this post through RSS or Atom feed—especially more than a couple hours after publication—I encourage you to visit the actual page, as I often make refinements after the fact. The mobile version also loses some of the original character of the piece due to simplified formatting.
 
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The Secret Adventures: The Lady Margaret (Kingsmouth #10)

(You can follow my playthrough of The Secret World on Bio Break’s projects page!) Dawning of an Endless Night (story mission, tiers 3-6) With all of Kingsmouth’s missions done (yayyy!) I’m finally freed up to concentrate on the main story … Continue reading

 
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Add SpamBot to Learn Spamming

This is How we use Spambot. To create to your own spam points use this guideThe download link is given in the description of the video.Rest is shown in the video.Any query comment belowthanks. ‘nKS

 
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“Finally Talk With Any Deaf Person”

#Transcense… this not a familiar word to me, so when I spotted an article about Transcense that was somehow linked to deafness, I had to read it. I was impressed with what I read. Transcense was created by a group of men with a connection to the #Deaf World in some ways, be it personal …

 
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Still undecided about ArcheAge

Published on October 17, 2014 by in Uncategorized

I am generally interested in MMORPGs which have a strong virtual world element, where I can have my own property with actual activities, and where there is a player-run economy with crafting. Given that ArcheAge has all this, that people repeatedly tel…

 
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Is That All There Is?

I finally got a chance to run the redesigned UBRS last night.Here’s what I thought:When the only way your Party knows they’ve competed the ‘event’ is when the Announcement appears that 250g’s been earned for the Guild, YOU ARE DOING IT WRONG.I think it…

 
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