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Halloween 2014: Guild Wars 2 Blood and Meh-Ness

I’m meh with the GW2 Halloween re-run this year. Read if you want to hear my grouch. :)(Read more…)

 
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[GW2] Orange Halloween

A wash of orange and green has taken over ruined Lion’s Arch. Accents of the Bloody Prince’s red also sparkle here and there. The content is pretty much the same as last year. Yet, you’d think the Easter Bunny had a hand here because the biggest change to this year’s Guild Wars 2 Halloween festival […]

[GW2] Orange Halloween is a post from: Kill Ten Rats

 
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It is a good day… to game

Published on October 22, 2014 by in General

As a gamer, I’m pretty psyched about today.  First up on the docket is RIFT: Nightmare Tide, which should be launching after some downtime this afternoon.  Our guild was properly buzzing about it, especially those who have been sitting comfortably … Continue reading

 
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Progress Report: Bragtoberfest Recap

Another week of gaming and this time, being constantly harassed by Doone to play his games. I did succumb to one this week and it seems like a few others succumbed as well. COLLUSION OH MY GOD!!!.. anyone the game we all seem to be playing, or more aptly, watching is the interactive screensaver “Mountain“. […]

 
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Wish I Was Proud

Fatigued and Forlorn My wife and I have very different online circles.  She is super hardcore into mathematics, and I pretty much only following gaming folk.  As such we don’t actually follow each other on twitter, since there really is very little overlap between our communities.  The math conference that I helped out with over […]

 
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Bang Bang

There goes the Neighbourhood.There is no Podcast today, or indeed no Azeroth in 5. Despite being assured to the contrary, my old sound recording software doesn’t like Windows 8.1 in any way, shape or form. As this includes a considerable number of filt…

 
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Couch Podtatoes Episode 18: Talking Points The Sequel

Published on October 22, 2014 by in Other

Originally posted on Me Vs. Myself and I:
We’re back, and it’s episode number 18. This time around I decided to be a little lazy and throw together the sequel to our show “Talking Points” from a couple of months back. Rather than do the typical format show, we just do a little cross promotion…

 
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Replaying DA: Origins ~ Finale

I have to say that this is the best playthrough I have had of this game, I had a great time running through the story again.  I took a slightly […]

 
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Death threats are not a good idea

Published on October 22, 2014 by in Uncategorized

This week the gaming news are full of yet another death threat story. Only this time it was a man who received the threat, Gabe Newell. And the threat wasn’t made anonymously, but by a game developer unhappy with a technical flaw on the Steam page of h…

 
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Getting Deep in Solstheim

When I arrived on the Island of Solstheim, I was planning on just getting right into the main story line and wasn’t going to let myself get side tracked. That lasted about 5 minutes, and next thing I knew I was being pulled in several directions at once, as Skyrim has been proven to do […]

 
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The Monetization of Guild Wars 2

Published on October 22, 2014 by in Uncategorized
This late-night rambly, hasty post was inspired by a recent trip to the GW2 subreddit in which the top thread is currently trashing a recent change made to the way in which conversions of gold to gems are handled. For those who are not familiar with Guild Wars 2’s monetization scheme, allow me to explain in rather uncomplicated terms: Guild Wars 2 uses a Buy to Play model supported by the presence of essentially an in-game fluff shop. You pay for the game one time and are then free to play (see what I did there?) for all eternity. If you like, you can buy pretty outfits and weapon skins and consumables and boosts and vanity items and finishing moves of all sorts provided you have the “gems,” i.e. the in-game currency to do so.

There are two ways of acquiring gems: one way is by purchasing them through the Gem Shop interface using a payment method such as a credit card; the other method involves converting gold to gems based on the prevailing conversion rate which takes into account the standard economical behaviors such as supply and demand and who’s bought how many and in what quantities recently. All of these play a role in how many gems you’ll get for how much gold and vice-versa, as you can also convert your gems into gold if you so wish at a typically lower, relatively flip-resistant rate.

The huge debacle that’s been created by ArenaNet (or so it seems) is that you will no longer be able to convert gold for anything less than 400 gems. Many people are vowing to quit the game forever and have been identifying themselves as card-carrying members of the 1000+ hours club or the 7+ legendaries club or whatever other club it is that makes you a True Guild Wars 2 Player. Because some items are sold at non-multiples of 400 gems such as outfits for 700 or reading glasses for 250, etc., people are going to have extra chunks of gems sitting around which they are ostensibly not going to be able to put to use as such.

Unfortunately, one prevailing attitude toward subtle things with which one disagrees is to immediately take up arms.

Many, many disgruntled players are crying foul in the reddit forums; Tulki noticed that gem exchange prices went up by 22% immediately after the change, causing some to posit that this was a calculated move on the part of ANet. One of the most highly upvoted comments reflects the spirit of the thread:

This is the kind of bullshit that shows Anet has no interest in respecting their players. They use the guise of ‘simplicity’ to set up a market that is both cumbersome and unfair to players in order to force a marginal amount of players to spend real money on gems when they can’t afford to exchange in denominations with actual gold. The same thing Microsoft got in a heap of shit for doing a few years ago. 

For those who don’t understand what I mean, here’s an example: 

A player who doesn’t have a lot of time, but has a lot of money (they have a job) buys gems. They buy 800 gems and purchase a 500 gem item. They have 300 gems left over. Then, they decide they want to purchase a 400 gem item, but they need 100 more gems. On the new system they cannot only convert gold into 100 gems, they need to convert at least 400 gems worth of gold. But they don’t have that much gold, and because they don’t have a lot of time to play, they can’t farm it (and 400 gems isn’t cheap, it’s over 75 gold right now). Thus, this person must spend more real money on actual gems, at a minimum of $10 for 800 gems, even though they only wanted 100 gems. 

This kind of practice is not “eliminating confusion”, it’s a practice to squeeze more money out of players and is basically one step below extortion. To make matters worse, it’s being intentionally presented to players as helping them. THAT is truly despicable.
Oh, and by the way, take a look at what’s in the store. Costumes priced at 700 gems, and accessory hats priced at 200 gems. Want them both? That’s 900 gems. But you can’t buy 800 gems and then convert gold for another 100. You need to convert at least 400 gems worth of gold. Can’t convert that much? Then you’re forced to buy another 800 gems. Anet knows EXACTLY what they’re doing. 

And the thing is, they probably planned this, too. They probably knew at least a few people would know exactly what they’re doing. And I bet you they ran some metrics that said that the decrease in revenue by people who would get infuriated by this change was far less than the increase in revenue by players who are forced into buying gems in the new system. And in the world where players are numbers and not people, that’s a total win. — Charrikayu

Here’s a response to the community in the official forums from Gaile Gray, the ANet Forums Communication Team Lead:

Hey there, 

Here are a few tidbits from the team:

  • A lot of newer players had trouble with the interface. That doesn’t apply to you, you’re veterans who have been around the conversion block a time or two. But newer players will benefit from the updated system.
  • The goal was to make the Gem Store more like other shopping experiences, and if you think about it, there is more of that feel to it now.
  • You may be surprised to know this (I know I was) but very few people bought gems at smaller denominations than the first one offered in the new system. That’s not to say they never did, nor that there wouldn’t be the desire to do so. But overall, the current options were selected based on player purchases in the past.
  • The team is going to listen to your feedback and, if and when it’s practical and desirable, they can look towards adjusting the new system to better meet your needs. 

So please keep your thoughts coming on the new system. Feel free to make suggestions but please, keeping them constructive would be very much appreciated.

Whereupon more of the same sort of faux flabbergasted dumbfoundedness as initially evinced by the introduction of the New Player Experience was bandied about by players in a comical fashion that made me chuckle; one poster even went so far as to suggest a tutorial on converting gold to gems in multiples of 400 before “unlocking” the ability to convert smaller units.

There are also rumors that VIP content has been stuffed into some of the data for one of the next pushes which would only be troubling to me if – assuming it’s actually introduced contrary to assurances that it would not be – VIP were “required” in order to progress at a reasonable rate. In other words, the P2W-esque elements would have to be so egregious as to mess with my actual gameplay for me to abandon the title altogether. I am perfectly capable of weathering the current content drought by ramping up my Final Fantasy 14 gameplay in anticipation of the Dreams of Ice Patch 2.4 as well as the Heavensward expansion slated for Spring 2015 – my God, that company cranks out so much stuff it’s unbelievable. This is how content creation is done, people. I do feel sorry for Keen, though – all the MMOs suck, apparently, and this after MMOs are dying and all the blogs suck. Poor guy.

The Net Effect

Now, personally, this is still a game that I love even if my play hours don’t reflect that. I’m perfectly willing to ignore this rather odd move on the part of ANet and continue to play the game whenever I feel like it – and this weekend I am going to feel like participating in the Halloween event for this first time (I started playing in January of this year) – the Blood and Madness event. I absolutely love this time of year because it’s a chance for people to be spooky and use a unique color scheme and decorate their houses with all sorts of stuff you’d otherwise normally probably look at and file them away mentally as some kind of nutcase. Even though I don’t participate in most of this stuff (I’ll probably buy candy for the kids instead of taking them out trick-or-treating), I do try to soak up the spirit of the “season” as much as I can while it’s here before it fades out of consciousness until we do it all again next year.

Of course, I’ll also be hitting up the Halloween event in Final Fantasy 14 as well – All Saints’ Wake – which I understand to be a somewhat shorter and more straightforward series of events (compared to the plethora of achievements involved in the GW2 version) about which Aywren has already written (who also shares my love of Halloween type things). It’s ooky spooky, just like ANet’s moves in recent months, but they’re not dumb enough (yet) to stop me from playing their game. It’s when the relationship gets downright abusive that I’ll think about leaving. Am I doing it wrong?

 
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Today I Smiled: Bragtoberfest

Most of you probably know of the Bragtoberfest event that was going on this month thanks to Izlain and J3w3l. I don’t really like the notion of “bragging” so I opted out this time but I figured I’d still give some (kinda late) support, especially as J3…

 
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“Waka! Waka!” said Simcha!

As part of #Bragtoberfest this month, Doone had been playing Pac-Man Championship Edition DX+, and obviously I had to support him by watching him streaming his attempts at achieving the highest score possible to brag about. Izlain is in the running too, and as far as I know Izlain is winning! Of course, Doone kept …

 
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[RANT] ELO Boosting

Since the season is almost to an end ELO boosting will become more frequent.   Personally I disapprove of this but most people seem to think that that’s a good way to get to the division you want.WHY YOU SHOULDN’T DO IT!1. It’s against the rulesI …

 
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Two beta keys for Trove – Giveaway!

I don’t even remember how many alpha and beta keys I have managed to get for Trove so far. In some cases, I did not even want to get one but did so anyway. Of course, I always shared them … Continue reading

 
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Halloween 2014: FFXIV All Saints’ Wake

I’m doing Halloween in various MMOs. First stop: #FFXIV!

(Read more…)

 
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Halloween 2014: FFXIV All Saints’ Wake

I’m doing Halloween in various MMOs. First stop: #FFXIV!

(Read more…)

 
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Should Guilds Have Levels?

According to Blizzard the answer to that question is no, guilds should not have levels. We got guild levels as part of the Cataclysm expansion, 25 of them, along with perks to go with those levels.  Those levels were not easy to acquire back then.  During Cataclysm our guild only managed to get to level […]

 
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So, I had jury duty for the first time this summer …

I believe in civic duty and civic responsibility. I hold that participatory forms of governance are the only just way for civilization as a whole moving forward. Therefore, I pay my taxes because I understand that governments require money to operate. I vote (mostly) because I understand that my participation matters even though it doesn’t […]

 
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Most Anticipated Games of the Year

What games await us down the road?   I should have written this list earlier in the year, because then I could include games such as Hyrule Warriors and Destiny. But alas, those games are already out meaning they’re no longer anticipated. The year 2015 will be upon us soon, so let’s take a look […]

The post Most Anticipated Games of the Year appeared first on Co-op Couple.

 
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