After having a WvW Season One that was so bad I got two months’ worth of “this is really horrible design” posts out of it, the Living World Season One has also ended badly. It’s as if NC Soft is looking ahead to WildStar’s release and preparing people to switch MMOs. A year and a […]
I am also in favor of a particular business model which is popular on mobile game platforms like iOS and Android: You get a game for “free”, but that game has only a very limited number of levels. After level 5 or so you come to a screen telling you that you unlock the remaining levels for a one-time in-app purchase. That basically is the same as a game you pay for once, with a free demo. I do not share the EU’s concern about the misuse of the word “free”, although I do support the idea that app stores should have warning labels about “contains in-app purchases” and a list of the most popular purchases to give an idea of the real cost of the game.
I don’t mind things like the sparkly pony in World of Warcraft either. As I am not an achiever at heart, and do not even believe that you can “win” a MMORPG, I don’t even mind in-game stores selling stuff that could be said to give the player some in-game advantage, and not just being decorative fluff.
Where I am a lot more sceptical is thing like the recently revealed business model for EQN Landmark, where you pay money for the resources that you would otherwise need to spend time in game to gather. Again I am not worried about that being Pay2Win. Instead what bothers me is that you are paying more for the privilege of NOT playing the game. In my previous examples you paid to get *more* content, so you could play the game *more*. If you buy resources in EQN Landmark, you pay money to play the game *less*.
And it is not that I dislike resource collection in MMORPGs. In fact I rather like gathering resources in typical MMORPGs like World of Warcraft. I also am currently playing Craft the World, a game in which you spend most of your time gathering resources. But if you have a regular MMORPG or a game about gathering resources, the game developers have an interest in making resource gathering a fun activity. I’m afraid that in EQN Landmark the game developers have an interest to make resource gathering as annoying as possible, so as to maximize the number of players who rather pay than gather.
In addition to that, I am somewhat suspicious of whether SOE is price gouging rather than covering the cost of development, capital, and some reasonable profit margin. I mean up to $99.99 for access to the alpha version of what is basically a kind of editor for a future MMORPG? Resources being sold already in that alpha version? What we have here is a pricing scheme which would be considered somewhat expensive for a release game applied to an alpha version. Shouldn’t such early access come with a heavily discounted pricing scheme to make up for the lack of features and finish?
So if you were wondering why I am not playing EQN Landmark, now you know why. For a game that has “Free to Play. Your Way.®” written on its homepage, I find it far too expensive right now. If it really becomes free to play, I’ll probably try it.
We’re getting houses – but I live on my ship!Tiger sent me this video of upcoming plans for housing in Star Wars. I think he was expecting me to jump around the house happily, but I don’t know:The video obviously doesn’t show much. We see what is assum…
Zenimax is scheduled to launch “The Elder Scrolls Online” in less than a month, and yet, reviews of the game’s beta have thus far been mixed. Furthermore, opinions regarding the financial model Zenimax chose for the game (monthly subscription with a game shop) as well as their digital pre-order offerings have been decidedly negative to […]
A local Raid wiped multiple times late Friday night, and eventually disbanded in frustration, wasting the time of everyone involved. The raid was working on the “Terrace of Endless Spring” raid and were unable to down a single boss, despite reports that the members were extremely well-geared for this instance. “Gear wasn’t an issue here,” […]
Supergirl rides the Steed of the Kingstead
Ah-ha! You might think I would be more cleverer in my prose but… it’s late donchaknow so that may not happen tonight. I have been having a mahvelous time finished up questing and deeding and crafting tow…
I touched on the first episode of TellTale’s The Walking Dead Season 2 last year when it released. I didn’t go into the story all that much, and changed formats when I started reviewing The Wolf Among Us. I prefer that format over the brief snippet I had posted about this game previously, so I’m […]
So I’ve posted before on both Wildstar and Elder Scrolls. I’ve tried to keep out of the usual arguments that go down between 2 competing products. I even analyse why both could fail but, I don’t think I’m quite done with the Epic Battle for MMO supremacy just yet, in fact, I’m just getting warmed […]
Putting up an advertisement for the Newbie Blogger Initiatives own Steam community group. If you’d like to chat up your favorite blogging peers, hit up anyone in the group for an invite or just join it! ATTENTION all Gaming Bloggers! Please join us on #Steam! http://t.co/r3nupQTTBZ You may now resume your blogging duties. — Scree (@TheScree) March 8, 2014
I saw a post on Twitter today that made me pause and think. It said something about the lore for League of Legends. Lore? I thought to myself. What kind of lore can a game like League of Legends have? Keep in mind, I play LOTRO, so lore may have a totally different meaning for […]
Instances in Black Gold Online will be the most important form of PVE and group play. A small group of players will have to explore hidden passages and side-paths while defeating one or several major Bosses in search of wealth and powerful artifacts. The party loot splitting will be based on […]
High Latency Living – Well it’s going to be very weak, just getting over scurvy, now my car is acting up. So hopefully I’ll find some time to do something this week. High Latency Love – My pillow gets all my love this week, it’s sweet embrace caressed me all week, and I look forward […]
In order to get everything I want to say about Bravely Default out at once, I decided to write two posts. The Default Edition is spoiler-free. I’ll mostly cover mechanics and general opinion. The second post, the Brave Edition (this one), is spoiler-filled, with a focus on story and other specifics! Again for emphasis, THIS […]
‘So I will drive these roads in thunder and in rain’ Faith No More – ‘Epic’ I used my RK, Tsukuld on Withy just for fun (oh and TP :))before HD, afterwards I found it very tricky but have recently gone back to him and am having a great time… The skill rotations I used […]
In order to get everything I want to say about Bravely Default out at once, I decided to write two posts. The Default Edition (i.e. this one) will be spoiler-free. I’ll mostly cover mechanics and general opinion. The second post, the Brave Edition, will be out later today. It’ll be spoiler-filled and focus a lot […]