Hypothesis: the GW2 WvW Season One design for matching servers in large groups was horrible game design that turned WvW into PvE for most servers, but it may have been commercially successful in that it gave lots of easy wins to players who never wanted balanced matchups anyway. (Sorry Europeans, this is entirely looking at […]
A few days in and I’ve come to the conclusion that a lot of people who were expecting Terraria 2.0 are going to be rather upset. Sure the graphics are neat and digging a planet until it’s filled with craters, a network of tunnels and devoid of resources is still there. You can still build […]
For reasons beyond my comprehension or understanding, I’ve been unable to work up any level of interest in writing on my blog lately. My last post was written almost a full month ago. A few things contributed to this departure, most namely a virus that basically gave me nausea and terrible migraines. Hard to write when you’re in agony. It did give me some time to think, shivering in my bed. What I came up with (for my next topic) was a bit depressing. I started writing this blog to comment specifically on the MMO genre. At the time I was highly engaged with the hype surrounding EverQuest Next. I still believe this is a title that will be a game changer for the gaming…
I was originally quite put-off when Wlidstar was releasing that first rush of information. What they were selling was not really what I was interested in at the time; I wanted something new, something more innovative and more interesting than the next space wow. The visuals were over the top but so much so that […]
I haven’t been playing any game lately due to normal holiday type madness but Merric did get me to log in during Mech Week to get my Mechanical Temporal Vault on the characters that could do the quest.
Okay Trion, listen up! While “Rift” is a fine game – my favorite, in fact – it could still use some changes that would make it truly awesome. Primary among these potential features would be Player-made Content, as seen in games like “Neverwinter”. Look, it’s really very simple: “Rift” is great as it is, but
But it’s easy to go too far when “modeling” something like this. I mean, after researching how cheese is made, I naturally wanted to model all the steps of the process. This would be tedious and boring. (You could argue that making your own barrels is already tedious and boring, but you’d be wrong. So […]
This is the cake that took forever to make. I had planned to make this cake earlier last month.I had dutifully purchased all the ingredients and then got hit by several curve balls that caused it’s creation to be delayed.
With the holiday season in full swing, gamers are seeing a ton of new releases as publishers cash in on the consumer frenzy. Trying not to get lost in the shuffle, this week the Galactic Starfighter add-on for The Old Republic went live. It’s pretty fu…
jeveassets is a desktop tool that helps players manage their assets in EVE Online. It has a number of different ways to display data from assets, wallet, market orders, industry jobs, etc and even more ways to tweak and filter exactly what is disp…
It’s been a pretty slow news week, and that is what fuels much of my content. As such, I’m going to give my impressions of one of the games I recently picked up. The game in question is Terarria. Terarria isn’t a new game, and I have read other blogger’s commentary of it in the […]
While I take some extra time on my next video, I give you a small video on Galactic Starfighter!Filed under: Games – Video Review Tagged: Galactic Starfighter, Star Wars, Star […]
This post has been gestating for a while. I guess I’ve held fire on writing it because I’ve gotten somewhat tired of pissing in the wind. Because that is what speaking out on certain subjects frequently feels like these days. There is a sense of tedious inevitability that any post on sexism, racism or any form of marginalisation will eventually […]
(This is part of my journey playing through Wasteland. You can follow the entire series on the Nostalgia Lanes page.) It’s time to get armed and dangerous. That’s right, kids, it’s time for another massacre! Because that’s all the post-apocalyptic wasteland … Continue reading →
I have completed 4 games in the Assassin’s Creed series. I did not get all the flags in Assassin’s Creed 1, but I achieved 100% in Assassin’s Creed 2 and direct sequels. Assassin’s Creed 1 had some progression in that each chapter I got an upgrade, and the more objectives I completed the higher my […]
I always play a human in every MMO since completely regretting not playing one for 6 years during my FFXI days. It was obvious that to play one in WoW i would have to roll with Alliance. Since i knew nothing of either side, i didn’t even gi…
What happens is basically this: We start playing a game. The game is good. It entertains us for hundreds or thousands of hours. But then inevitably we get bored. And we are unable to admit that falling out of love with that game might be our fault. Thus we need to blame the game, finding a rational sounding explanation of why we don’t want to play it any more. If we don’t like the game any more, the game must have become worse. If the game is still the same, we blame the community that has gone downhill. But in a MMORPG there fortunately are patches, so we can blame the patches for having made the game worse.
In the end we arrive at the situation that if you believe what people write about let’s say World of Warcraft, Blizzard has spend the last 9 years and hundreds of millions of dollars to produce dozens of patches and five expansions, each of which has made the game worse than it was before. And of course, as others will tell you, the game wasn’t much good to begin with. So apparently we have a massive brainwashing conspiracy going on, in which a shitty game which continually got worse is the most successful video game by earnings ever. And only those critics who have taken the red pill can see the reality!
Me, I find the rationalization theory far more convincing.
I’ve been playing Marvel Puzzle Quest on the iPad frequently over the last few weeks. And yesterday I saw that there is now a PC version of the game on Steam, and as the game is free I downloaded it for comparison. Now I also already tested the game on…